Misdirect has lots of potential, both in and out of instances, for a start it allows you to open with an aimed shot without getting aggro from your pet, in fact an aimed shot crit with misdirect up will pretty much super-glue any mob to your pet, and thats only the first shot of three, follow up with a steady then arcane shot, in personal experience if all of these crit its somewhere in the line of 5k damage, enough to kill most mobs in the wild, and if not then enough to keep your pet with threat for the entire fight!
But theres more to it than just getting extra aggro, its the most powerful pulling tool in WoW, many tanks like to insist on pulling, but misdirect can pull for them, at longer range with no cast time and generating a lot more threat for the tank. Its also perfect for corner pulls even over long distance, for those who don't know what a corner pull is, I'm guessing that your marksmen hunters with silencing shot so don't have to worry about casters normally, a corner pull is how you pull a caster mob towards you rather than having it sit around where it was and casting spells at you, heres a little diagram of how its pulled off.

The pink circle is where the mob will end up, remember as soon as it has line of sight to the misdirect target it will stop and start casting, a second function of the pink square is that its the perfect place to put a trap if you've been charged with trapping a caster. Normally casters are a pain for non marksman hunters to trap, but a little corner-pulling goes a long way to solving this ancient hunter problem!
Use it solo to drab things to your pet rather than sending your pet to them, use it in groups to deal with casters, use it in raids to keep the tank at the top of the aggro list, oh misdirection, is there anything you can't do? Oh right... you can't be of any use in pvp... darn! I actually mean to try something, but perhaps someone here will know, if a pet is on defensive for a warlock/hunter then when you shoot them the pet will come after you, simple enough, but if you misdirect on, say, a nearby warrior, will the pet think that the warrior hit the warlock/hunter and go after the warrior? Something I'll try to find out, could be useful.
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